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Text File  |  1996-10-14  |  468 b   |  19 lines

  1. on mouseUp
  2.   global gWhichSound9, gLastLoop
  3.   set the volume of sound 12 to 0
  4.   puppetSprite(14, 1)
  5.   if the foreColor of sprite 14 = 255 then
  6.     undoLoop()
  7.     set the foreColor of sprite 14 to 226
  8.     set gWhichSound9 to getpn() & "Sounds:Loops:Loop7.aif"
  9.     sound playFile 10, gWhichSound9
  10.     set gLastLoop to 10
  11.   else
  12.     set the foreColor of sprite 14 to 255
  13.     set gWhichSound9 to EMPTY
  14.     sound stop 10
  15.     set gLastLoop to 0
  16.   end if
  17.   updateStage()
  18. end
  19.